4 Hugues Ross Writes a Devlog: Game Engine Jam, Days 2-5 Recap
Hugues Ross

10/9/13

Game Engine Jam, Days 2-5 Recap

The jam's about halfway done, and I've been away for a while. Where's Games I Play? What's up with AMAZE? Hopefully I can answer those questions.

First off, I missed the last Games I Play post(and a day's worth of jam work) in order to dye my hair. The dye came out well, in my opinion. Under some light
I probably should've shaved for the photo,
but I was short on time.
conditions, it almost looks like it glows. Back to the topic at hand, this is also why I didn't get a chance to make a Games I Play post. I'll still write an update on Friday, though. I got quite a few interesting things done on Space Douchebag, so I should still have plenty to write about. 

Finally, progress. It took longer than I'd hoped, but you can now grab pickups for points, and the level exit will take you to the next level like it should. It took hours of struggling, and these features feel quite hackish unfortunately. Still, they'll do for a simple project like AMAZE.

My next goal is to add a scrolling view that follows the player around, and then maybe a GUI. Then, I might try and add different resolutions and fullscreen. I might also add a title screen and main menu. We'll see, but I think these changes will easily carry me to the end of the jam.
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